Since I haven’t seen anyone post this, I thought I’d share the new Star Engine demo video from Cloud Imperium Games.

  • @Hadriscus@lemm.ee
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    28 months ago

    You can also do overscan, but that’s costly since you’re rendering a bigger picture (I am not a rendering engineer but have experience with offline rendering)

    • @barsoap@lemm.ee
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      28 months ago

      Well yes I was answering under the assumption of “eradicate 100% of artefacts”, and as long as you don’t render all the perspectives there’s always going to be some angle somewhere that you’re missing.

      Practically everything in rendering is a terrible hack (including common raytracers as they’re not spectral) but realism is overrated, anyway.