The other thread about favorite mechanics is great, so let’s also do the opposite: what are some of your most hated mechanics?
The other thread about favorite mechanics is great, so let’s also do the opposite: what are some of your most hated mechanics?
Enemies becoming bullet sponges as a means of upping the difficulty. Nothing like the difficulty slider doubling as a tedium slider.
The Division. Hoo boy.
I started a legendary campaign of Halo recently (playing combat evolved now and will work my way through them). WHY does it take 5 plasma pistol rounds to drop grunts?! The AI is better than lower difficulties which is nice but God damn do they soak.