• Pons_Aelius@kbin.social
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    1 year ago

    I stopped playing games on mobile as I have more than enough to play on pc and ps.

    Also I hate the free to play skinner box model that took over the mobile industry.

    • Carighan Maconar@lemmy.world
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      1 year ago

      Yeah, there are exceptions like Overboard, Storyteller, the Alien Isolation sidekick game or the whole Lifeline space series, but they’re all lost in an ocean of crap.

  • Kraivo@lemmy.world
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    1 year ago

    I got so frustrated with mobile gaming and it’s ads i bought myself steamdeck and now I’m happy

  • MurrayL@lemmy.world
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    1 year ago

    As a dev who has worked on mobile games:

    1. The stores have a serious problem with discovery which makes it unreasonably difficult to find the good original games in the sea of shovelware, but the good stuff IS out there.

    2. People say they hate free-to-play and that they’d happily pay once for access like a normal game, but the stats say otherwise. Almost no one pays for premium mobile games, and that’s why no one bothers making them.

    3. People who use ‘mobile game’ as an insult are usually wilfully ignorant about the platform and just have an axe to grind.

    • ransomwarelettuce@lemmy.world
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      1 year ago

      As an aspiring dev, I always tough of mobile as platform limited by it’s past.

      We got used to free crappy games because the hardware couldn’t do more. Since then the platform evolved quite a bit, but the equation on people minds stayed the same, mobile games = (free,crappy,gotcha).

      Maybe I part of the problem most games I play on mobile are through emulators and quite honestly I do it to burn time not to enjoy the experience for that I would go for my pc, I would like for a change of paradigm and stopped supporting and playing simple gotcha free games, but I think the paradigm will never shift, unless something big breaks out for a couple bucks that creates a trend or even a genre.

    • ampersandrew@kbin.social
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      1 year ago

      People say they hate free-to-play and that they’d happily pay once for access like a normal game, but the stats say otherwise.

      I wanted to replay Planescape: Torment, and I knew it had a mobile version. Oops, it’s not compatible with modern Android. Situations like those teach me to stop bothering with mobile. Then there’s the fact that if I want to play the game on a larger screen once I’m home, not only do I not get the desktop version of the game included with my purchase, but there’s also no standard, easy way to sync my saves. Like someone else here in this thread, I stick to board game adaptations and things like Slay the Spire (which I’ve also thoroughly played on desktop).

      People who use ‘mobile game’ as an insult are usually wilfully ignorant about the platform and just have an axe to grind.

      The mobile games that bubble to the top and are the most played are often driven by some of the worst business models, so it’s not surprising to me when the term becomes a pejorative, even if there are good mobile games out there.

    • megapenguinx@reddthat.com
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      1 year ago

      Agree with all of this. People who deride games just because they are mobile are not much better than those people who see video games as being strictly for children

  • Granixo@feddit.cl
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    1 year ago

    They are cool. 👍

    And i don’t mind making a one time pay to get rid of ads and supporting the developers. 😃💵

    But i really hate pay-to-win games with a passion. 🔥

  • Delphia@lemmy.world
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    1 year ago

    Mobile gaming has become too money hungry. The OG Angry Birds and Plants Vs Zombies games were enormously fun. They were worth buying. But now I wouldnt touch them with a 10 foot pole with all the microtransactions.

    Kimd of funny story though, back when R6 came out I was a seriously good competitive player, but I started to take it a little too seriously and I had pretty bad emotional control skills back then so I decided to cool it and play something else for a while. I decided to play Angry Birds again for a while and just goof. Well I got talking to one of my wifes workmates husbands at a thing and he was like “Im a GAMER!” I said yeah, me too and he got all enthusiastic and asked what I was playing now I said “Ah Im playing Angry Birds right now, I was pla-” and the guy went full 4chan copypasta autist and started giving me a lecture about how that isnt gaming and if I was a real gamer like him Id play something like Siege. “Really, maybe I should get it and you can show me a thing or two” so I got his deets and added him on steam… and I spent an evening casually steamrolling his ass across every map we played while he gradually got less and less condescending over chat as he figured out it wasnt luck and I really was just casually making him look like a total scrub. When he was like “Im gonna go for the night man, have a good one” I just said “Yeah, catch you… Im just gonna play some Angry Birds before bed”

  • shiroininja@lemmy.world
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    1 year ago

    I like the AAA and pc games that have come to mobile. I prefer to buy games outright upfront over getting Nickle and dimes or constrained by time limits which is so pervasive in mobile gaming. Like I like games like Grid Autosports and retro ports like the rockstar collection.

    I prefer to play with an attached controller like my razor Kishi. I hope more developers will port their games to mobile because I hate made for mobile games

  • papabobolious@feddit.nu
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    1 year ago

    “Real” games I pay for with no ads I think are ok. My most played mobile game is Slay the Spire, which works well since it’s just a card game.

    Action games would be a hard pass.

    • Tempotown@lemmy.world
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      1 year ago

      I have a couple thousand hours of play on Slay the Spire on my iPad. It’s such a perfect game for mobile. I play it on the plane, at night on work trips, been playing it again on vacation this week. Just a fantastic grab-it-and-go gaming experience.

    • limeaide@lemmy.ml
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      1 year ago

      Years ago I put in hundreds of hours in Call of Duty Mobile and got really good at it. I even joined clans and eventually started my own clan.

      I really liked it honestly, but I tried it recently and I seriously have no idea how I was so accurate at one point. Honestly it’s not as uncomfortable as it seems once you find a good hand position, but there is definitely a high learning curve

  • Swiggles@lemmy.blahaj.zone
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    1 year ago

    They stopped being fun 10-15 years ago. Back then people started figuring out the new touch input for games which lead to many simple, but creative games.

    Nowadays, it feels like there exists nothing noteworthy in this space. Most are just boring clones of clones of clones riddled with ads and other garbage. I was unable to find even one game worth installing on my phone the past few years.

    I don’t know what I am looking for at this point. I love casual games and play a lot on PC or my Steam Deck and it is so much easier to find something there which isn’t just a cheap money grab.

  • MrScottyTay@sh.itjust.works
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    1 year ago

    I wish there were more premium games didn’t have egregious ads or micro transactions and respected your time. I pretty much dismiss all free to play games on mobile.

    Play Pass is a god send for playing mobile games if you care enough to do so. Not only do you just get a whole bunch of premium games, it also removes ads and microtransactions in a good chunk of free to play games as well (but that usually puts the game balance out of whack - but that also accentuates how shitty some of those games are, being designed fully around them)

  • nicetomeetyouIMVEGAN@lemmings.world
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    1 year ago

    I hardly ever play on my mobile, the market of games I enjoy is saturated with ‘free games’ that you can buy to get rid of the ads. Which however are completely designed around the ads. ‘Watch this ad for 30 more gold’ , or shit like that. In other words completely and utterly pay to win, because instead of ads you can just pay for the gold with ingame currency that is ridiculously overpriced in relation to what the ad money would have been. And in order to compensate: more ads.

    Guess what, I lost joy. We live in a capitalist hellscape. Nowhere is that more clear than in Google play store.

  • PK2@lemmy.world
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    1 year ago

    I prefer fixed place games. Just build a game that can’t be moved from one location and all your worries are over.