• e-ratic@kbin.social
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    1 year ago

    Some of Starfield’s planets are meant to be empty by design — but that’s not boring. “When the astronauts went to the moon, there was nothing there. They certainly weren’t bored." The intention of Starfield’s exploration is to evoke a feeling of smallness in players and make you feel overwhelmed.

    May as well boot up SpaceEngine then.

    • Carighan Maconar@lemmy.world
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      1 year ago

      Starfield, the epitome of scientifically correcty simulations. Why would I expcet my Starship Travel Simulator 2000 to be a fun-focused game after all, durr.

      • Zron@lemmy.world
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        1 year ago

        scientifically correct

        Why doesn’t nasa just open up the starmap and simply fast travel to the moon or mars?

        • variants
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          1 year ago

          they do basically except they give spacex a chunk of money to have their rocket tp them

    • HeavyRaptor@lemmy.zip
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      1 year ago

      It really evoked a feeling of smallness in me. Namely how small and devoid of content the universe feels.

      This is made worse because every inhabited planet I go to has some elaborate situation just waiting for me to solve it. For example: I land on the landing pad, walk 30 meters through a gate and am greeted by a hostage situation in a bank where the hostage negotiator is going to let me, some random, go do his job instead of him, trusting me with the lives of everyone involved without even blinking.