The very concept of “commissioning” an “AI artist” is as ridiculous as it is hilarious.
You see… when you “commission an artist” the first thing you have to do is sit down with them, and describe, in detail, what you want.
All an “AI artist” does is feed what you told them into a robot, get a bunch of low quality shitty facsimiles of art out the other end, then select the least bad one to sell you for money.
But… the effort and time it takes to describe your desired image to another person is just the same effort and time as describing your desired image to the robot. All the “artist” does here is slow down the process then charge you money.
Ever seen Mateusz Skutnik’s quote/conversation on the importance of drawing? Probably not because it’s just a lore entry from a niche point & click adventure game he made that I love, but here, I think it’s to your taste:
The importance of drawing.
Yes?
This is one of the primary rules of exploration. Why?
You see, drawing lets you see things. It lets you slow down, focus, tune into the surroundings. See details you’d never notice otherwise.
But… Taking pictures and three dimensional scans of locations lets you archive everything.
Archive, yes. All those thousands of archived pictures gathering proverbial dust on surveillance data discs, not seen by anyone since the day they were created. Taking photographs is the opposite of drawing. It forces you to stop looking at the object, puts a literal barrier between you and the thing you want to see. You take a picture and move on.
But… The amount of data saved is unquestionably of greater value.
I don’t care about data. If it were data we’re after, we would just tap into the subbot route-mapping system. We’re looking for the human touch. Human hand in the sea of silent data. I want someone to tell me: Look at this, I found it and it’s so important I decided to spend my time drawing it. Nothing that can be done instantaneously has any value.
The very concept of “commissioning” an “AI artist” is as ridiculous as it is hilarious.
You see… when you “commission an artist” the first thing you have to do is sit down with them, and describe, in detail, what you want.
All an “AI artist” does is feed what you told them into a robot, get a bunch of low quality shitty facsimiles of art out the other end, then select the least bad one to sell you for money.
But… the effort and time it takes to describe your desired image to another person is just the same effort and time as describing your desired image to the robot. All the “artist” does here is slow down the process then charge you money.
Ever seen Mateusz Skutnik’s quote/conversation on the importance of drawing? Probably not because it’s just a lore entry from a niche point & click adventure game he made that I love, but here, I think it’s to your taste:
The importance of drawing.
Yes?
This is one of the primary rules of exploration. Why?
You see, drawing lets you see things. It lets you slow down, focus, tune into the surroundings. See details you’d never notice otherwise.
But… Taking pictures and three dimensional scans of locations lets you archive everything.
Archive, yes. All those thousands of archived pictures gathering proverbial dust on surveillance data discs, not seen by anyone since the day they were created. Taking photographs is the opposite of drawing. It forces you to stop looking at the object, puts a literal barrier between you and the thing you want to see. You take a picture and move on.
But… The amount of data saved is unquestionably of greater value.
I don’t care about data. If it were data we’re after, we would just tap into the subbot route-mapping system. We’re looking for the human touch. Human hand in the sea of silent data. I want someone to tell me: Look at this, I found it and it’s so important I decided to spend my time drawing it. Nothing that can be done instantaneously has any value.