I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.

  • iusearchbtw@lemmy.sdf.org
    link
    fedilink
    English
    arrow-up
    10
    ·
    1 year ago

    Out of interest, what platformers are you referencing here? I can’t think of any that are that punishing.

    • magnetosphere @beehaw.org
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 year ago

      I honestly can’t even remember the one that first set me off. It’s been a while. I just remember realizing that gravity was more punishing than any of the enemies, and thinking “oh, to hell with this.”

    • Nanokindled@beehaw.org
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 year ago

      I stopped playing salt and sanctuary because of the platforming, despite being an ardent lover of souls likes.