My first experience with Lemmy was thinking that the UI was beautiful, and lemmy.ml (the first instance I looked at) was asking people not to join because they already had 1500 users and were struggling to scale.
1500 users just doesn’t seem like much, it seems like the type of load you could handle with a Raspberry Pi in a dusty corner.
Are the Lemmy servers struggling to scale because of the federation process / protocols?
Maybe I underestimate how much compute goes into hosting user generated content? Users generate very little text, but uploading pictures takes more space. Users are generating millions of bytes of content and it’s overloading computers that can handle billions of bytes with ease, what happened? Am I missing something here?
Or maybe the code is just inefficient?
Which brings me to the title’s question: Does Lemmy benefit from using Rust? None of the problems I can imagine are related to code execution speed.
If the federation process and protocols are inefficient, then everything is being built on sand. Popular protocols are hard to change. How often does the HTTP protocol change? Never. The language used for the code doesn’t matter in this case.
If the code is just inefficient, well, inefficient Rust is probably slower than efficient Python or JavaScript. Could the complexity of Rust have pushed the devs towards a simpler but less efficient solution that ends up being slower than garbage collected languages? I’m sure this has happened before, but I don’t know anything about the Lemmy code.
Or, again, maybe I’m just underestimating the amount of compute required to support 1500 users sharing a little bit of text and a few images?
In lemmy’s case, my perusal of the DB didn’t really suggest that the queries would be that complex and I suspect that moving it to a higher performance NoSQL DB might be possible, but I’d have to take a look at a few more queries to be sure.
I wonder if this could be made to work with Aerospike Community Edition…
Obviously it could be more effort than it’s worth though.
The issues I’ve seen more are around images. Hosting the images on an object store (cloudflare r2, s3) and linking there would reduce a lot of federation bandwidth, as that’s probably cause higher ram/swap usage too.
pict-rs supports storing in object stores, but when getting/serving images, it still serves through the instance as the bottleneck IIRC. That would do quite a bit to free up some resources and lower overall IO needed by the server.