(It didn’t sell well)
I’ll be real with y’all, a 50$ 4 hour tech demo just doesn’t appeal to me, especially in a world where the indie market is absolutely booming with phenomenal titles.
Sure, the first one was nice, but I never felt like I was so impressed by it, that i’d do it again.
Unsurprising. The first game, while novel and interesting, was not a good game. And from what I read, the general consensus is that the actual gameplay of this one is even worse than the first’s. I admired what the first game was trying to do and I even think they did it well, but at the end of the day the majority of people play videogames to have fun.
Regardless, some folks love both games, and I’m happy for them. That being said, it’s a very niche game and I find it odd for Microsoft to have bet so heavily on it to be more popular.
It’s extremely underwhelming, a step back from the original in every sense except graphics.
I agree, but I would strongly emphasize the graphics. This might be the most visually impressive game out there right now, but yea, the gameplay is boring af and the “sense of dread” that the og had is lacking here.
Yeah, it does look amazing.
Shoulda been a launch title. They spent so much time throwing more money at it they failed to strike while the iron was hot.
The sword came out bent either way
The game pass version was broken for me. Sudden and massive fps drops every few minutes, seems like a memory leak. Had to play Lords of the fallen instead.
Still need to play that. But soooo much to play, and I already got a few games I’m actively playing. And I stopped buying onto backlog when I said I’ll need to improve that spending habit of mine on NY 2015. Heh, actually stuck to one of my NY promises for once. 😅
I didn’t even like the first one.
Oh, it’s out??