Jeena@piefed.jeena.net to Technology@lemmy.worldEnglish · 2 months ago FFT-based ocean-wave rendering, implemented in Godot github.comexternal-linkmessage-square30fedilinkarrow-up1195arrow-down18 cross-posted to: programming@lemmy.mlgodot@programming.dev
arrow-up1187arrow-down1external-link FFT-based ocean-wave rendering, implemented in Godot github.comJeena@piefed.jeena.net to Technology@lemmy.worldEnglish · 2 months agomessage-square30fedilink cross-posted to: programming@lemmy.mlgodot@programming.dev
minus-squarekender242@lemmy.worldlinkfedilinkEnglisharrow-up11·2 months agoAcerola - I tried simulating the entire ocean I really enjoy listening to this guy, he really explains the details about graphics in an easily accessible way.
minus-squaremizuki@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up3·2 months agoI love acerola, I highly recommend his channel to anyone interested in this type of thing
Acerola - I tried simulating the entire ocean
I really enjoy listening to this guy, he really explains the details about graphics in an easily accessible way.
I love acerola, I highly recommend his channel to anyone interested in this type of thing