You could, but there’s no official control scheme. My experience wasn’t great, but maybe yours will be better. I just think that since there’s so many buttons (multiple toolbars, multiple menus and build modes, etc.), it’s hard to make it all work.
Maybe I’ll try my hand at a new control scheme, but it just seems built for a M+Kb. It plays well, though, so the limitation really is only the controls.
There’s a profile I tried on my desktop during update 8 that wasn’t terrible on an xbox controller, it’s surprisingly playable imo, works well with action groups, probably be way nicer on the deck with something like rotary menus on the trackpads and using the back buttons for modifiers.
I’d give it a try anyhow, just probably going to need some fiddling to get where you want.
Untitled Goose Game. Silly fun.
I tried Satisfactory, but the controls just aren’t (yet) made for a controller.
Dang. I wanted to try Satisfactory on it.
You could, but there’s no official control scheme. My experience wasn’t great, but maybe yours will be better. I just think that since there’s so many buttons (multiple toolbars, multiple menus and build modes, etc.), it’s hard to make it all work.
Maybe I’ll try my hand at a new control scheme, but it just seems built for a M+Kb. It plays well, though, so the limitation really is only the controls.
Thanks to the both of you. I’ll give it a shot.
There’s a profile I tried on my desktop during update 8 that wasn’t terrible on an xbox controller, it’s surprisingly playable imo, works well with action groups, probably be way nicer on the deck with something like rotary menus on the trackpads and using the back buttons for modifiers.
I’d give it a try anyhow, just probably going to need some fiddling to get where you want.