• dx1@lemmy.world
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    6 hours ago

    The Forsworn thing is completely on the nose. I don’t know what “take” you’re saying it is.

    You could go for the “they’re telling you all options are imperfect” theory, except they dramatize the fuck out of the whole thing to make it seem as “epic” as possible (esp with the Stormcloaks). The same way the rest of the game is, that so oddly seems to coincidence with neo-Nazi Nordic idealism. I don’t have prejudices about the game, it’s a text with content and that’s what the content is. I think real life is more black and white than the absolutely muddled amoral mess the Empire vs. Stormcloaks conflict is. Not to mention the constant implications about the sinister Aldmeri conspiracy that never seems to have any resonating significance in the plot.

    • The Snark Urge@lemmy.world
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      6 hours ago

      The problem is Bethesda, as usual. Like with their work in Fallout, the script and the deeper meaning of any choices you make in the game are always subservient to their larger view of gameplay - they do not think of the player as a part of any story, they view their customer as a kid bashing action figures together. Any possible combination of action figures being bashed together needs to be valid in support of that. This is why every possible ally will accept you, and no choice ends up feeling like it deeply matters.