I think this is the issue I have with it as a long time fan of Bethesda games. It was the dense and interesting world that made it all mesh together.
Without that…you realize that 80% of their quests are just “loot, kill, return” or “talk to this person, talk to this person, done” and you realize that the faction quests and somewhat the main quest are the only meat of the game…
I have been forcing myself to play it the last couple days (I sailed the high seas it to see if it worked on PC, but just kept playing because the intro felt so bad) only because my girlfriend is watching over voice chat and commiserating with me.
There is something there for the people who loved settlement building and customization, with the ship building and outposts. But if you want immersion…play a space sim. If you want procedural stuff…play No Man’s Sky. It just doesn’t have that Bethesda energy. It feels tired and sterile and uncomfortable to explore.
I think this is the issue I have with it as a long time fan of Bethesda games. It was the dense and interesting world that made it all mesh together.
Without that…you realize that 80% of their quests are just “loot, kill, return” or “talk to this person, talk to this person, done” and you realize that the faction quests and somewhat the main quest are the only meat of the game…
I have been forcing myself to play it the last couple days (I sailed the high seas it to see if it worked on PC, but just kept playing because the intro felt so bad) only because my girlfriend is watching over voice chat and commiserating with me.
There is something there for the people who loved settlement building and customization, with the ship building and outposts. But if you want immersion…play a space sim. If you want procedural stuff…play No Man’s Sky. It just doesn’t have that Bethesda energy. It feels tired and sterile and uncomfortable to explore.