I’m starting to plan what would be my first game. I have a general idea of the movement system I want, but I’m unsure if it will work as I expect it.

Is there any software where I can make a sort of animated mock-up of what I have in mind?

Alternatively, how is this typically addressed in game development?

Thank you!

  • fartsparkles@sh.itjust.works
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    1 year ago

    Nothing, absolutely nothing, is better than just making a prototype.

    Dive into whatever engine or language you’re comfortable with and slap together some ugly code to test out the idea, see how it works, understand it better, and then set about refactoring.