I think Godot will not win simply because Unreal is so much better for 3D games what most comercial games use. I think Godot will become the indie favourite for 2D. Where it goes from there I’m not sure. Is the revenue sharing not enough to carry the game engine? Unreal/Epic is a special case. But is Unity mismanaged so hard? It still has huge market share.
I just visited the US and I was dumbfounded how insane your city planning is. Like you literally can’t just make a short shopping trip on foot. You’d have to walk half an hour to even reach basic stores because the sprawl is so bad (City in CA with about 100k inhabitants) and then there are parking spaces everywhere. Like atleast half to 2/3 of the land space is used for parking. And ofc most parking is planned so they can accomodate everyone which means they’re always atleast half empty.