ProfessorOwl_PhD [any]

  • 5 Posts
  • 227 Comments
Joined 1 year ago
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Cake day: August 21st, 2023

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  • I just want to be absolutely clear here, to make sure that you fully understand the question, because your answer suggests you don’t: It’s not couple of weeks a year, it’s just a couple of weeks, right at the start, and it’s not a holiday, you have to look after the baby at its most helpless during those extra weeks of leave. Are you sure that you consider a few extra weeks of looking after a child to be worth 18 years of looking after the child? Like I’m not doing a silly hypothetical where I ask if you consider yourself more or less likely to consider having a child in future, I am asking you, personally, if you will be having a child and raising it should men recieve more paternal leave.



  • This is completely standard, Paizo have always given the rules for free and made you pay for the stories and lore.
    It’s not even a starter set, it’s the playtest, so you already need to be familiar with Pathfinder 2e in order to use the rules. Definitely not a place for a group to test the waters, they’re looking for serious dweebs to obsess over the maths and mechanics so they can refine it - the playtest adventure(s) are just playgrounds for them to do that it.











  • The 3.x tarrasque became a joke, but that was a result of the extensive options combined with people’s system understanding - sure a single wizard could kill it, but that still needed to be played by someone who understood the system. It was a system that gave unlimited options, so if you worked out how to combine enough of them you could break the system wide open, and the tarrasque was a great yardstick for that.

    Then you come to 5e’s tarrasque and it’s so badly designed that it’s obvious from a glance that a level 1 character with flight can just hover above it and plink it down with a bow. I’ve seen 3.5’s brought up in comparison to that, but not as an example of difficult fights in a vacuum.






  • No, equating alignment and morality makes them both meaningless. Morality should be tied to outlooks/philosophies etc, a personal matter of how the individual acts in a situation, while alignment with the forces of good/evil/law/chaos should be a matter of absolute determinism. It’s easy to look at D&D and say it’s wrong, but just because something’s bad in D&D doesn’t mean the idea itself is bad.