Boss fights definitely, your sentiment reminds me of Warframe. Don’t miss farming bosses. However, there are a lot of ways randomized loot can be implemented, and I wouldn’t call all of them dark patterns
Boss fights definitely, your sentiment reminds me of Warframe. Don’t miss farming bosses. However, there are a lot of ways randomized loot can be implemented, and I wouldn’t call all of them dark patterns
I can’t answer that, but absolutely it is
This just in: Technology Improves Incrementally Over Time!
What a dumb take (in your quote). Autocompletion showing me all the members of an object is nothing like ChatGPT hallucinating members that don’t exist. Autocomplete will show you members you haven’t seen, or aren’t even documented.
Not to mention they said syntax highlighting is a bad thing… Why use computers at all? Go back to the golden days of punchcards
Looks like each train car is rotating around its center, causing the front and rear ends to leave the tracks when turning. You’ll want to sample two points on the track, one at each end of each train car where the wheels would be, then use the two points to position the car more correctly.
Confusing syntax to replace confusing syntax, library dependencies that let you do nothing you couldn’t do without them. Generic solutions are always the best for specific problems, right?
VBA is horrid and incredibly outdated. I’ve written c# code that ran identical calculations on data being run through excel at literally over a million times the speed.
Assuming we are not developing for Apple devices, it’s C# all the way for me. I haven’t touched another language that I would choose over it. The language is clear and functionally complete and all I suspect I will ever need for desktop application development.
Sidenote: I am fond of using JS for web dev, though the looseness of the syntax and the whole ‘objects are just arrays’ things make it hard to recommend for beginners
I love the absolute compromise on the placement of that PS5. And each stair step has its own tiny rug?
Just saw a Bungie job listing on LinkedIn too. Make it make sense. I did apply though
Environment and character work was generally great in 4, but just look at that Phantom ‘explodes’ in the very first mission… It’s remarkable how weak some of the presentation in the game was. While 4 did have some talented people working on the franchise still, it was obvious by then that 343 no longer cared and QA was absent. Also way way too much lens flare
1-5 were all great. That series is the definition of “don’t fix it if it ain’t broke”. Too bad that also means stagnation. I couldn’t get into 6 at all
Most people saw the facial animations and swore it off before even playing the game. Looking past it’s flaws, I always felt it was a fine sequel, though the first game is definitely still the special one.
So you’re telling me all we have to do is beg the bots in multiple ways not to read the page and only the malicious bots will get away with it? Win - win - win I think
I feel like doubling the workload is better than quadrupling the size of the project inheriting a bevy of features and tools you likely won’t touch at all. Sure it’s stripped out later (ideally), but I like less bloat and that includes during dev when I might have to dig through 3rd party code with its own conventions and standards packed into a ‘source available’ library with potentially dogshit or absent documentation.
Also yes, it’s good practice