Left: useless because it’s ugly as hell and won’t fit in anywhere. Right: useless because it falls apart if you sneeze at it.
Left: useless because it’s ugly as hell and won’t fit in anywhere. Right: useless because it falls apart if you sneeze at it.
When an interviewer asked Maurice Sendak (of Where the Wild Things Are fame) about Dahl, his response was memorable: “The cruelty in his books is off-putting. Scary guy. I know he’s very popular but what’s nice about this guy? He’s dead, that’s what’s nice about him.”
The shitpost is correct. Bony fish, or the superclass Osteichtyes, absolutely is a scientific classification, and by the way modern cladistics work, every single thing descended from them, which includes all terrestrial mammals, reptiles etc. are also bony fish.
In other words, if the common ancestor of tuna and squirrels and whales is a bony fish, they are all bony fish. The squirrel and whale cannot be demoted from their bony fish status.
When a fizzy drink loses its fizziness, it’s described as flat.
I haven’t read Ministry, but I’m not sure I’d call KSR a utopian. Aurora was some pretty bleak shit. (Great book though)
Umm, this is the first thing we were taught on the first day of kindergarten.
I know what you are referencing, but displayport already covers everybody’s use cases
I love all three, but they are quite different in their gameplay. In DRG you choose a class upfront so your role is more defined by this choice, the challenge is mainly about getting your bearings and traversing the terrain, and the mission objectives are (IMO) more involved. In HD2, the challenge is more about surviving against hordes of enemies without killing each other. In DRG, if you shoot somebody you hear a funny voice line, but I don’t think I’ve ever killed a teammate by shooting them. In HD2, this happens all the time.
I don’t understand why I would play it over Deep Rock Galactic, especially when the original Helldivers actually has splitscreen co-op.
I don’t see the logical connection here, but you do you. Perhaps worth pointing out, the original Helldivers doesn’t have splitscreen but rather shared screen coop – meaning you can’t get separated from your teammates, which is both a feature and a pretty big limitation.
Elite has a sense of scale and seamless transitions between places (even if they are just well-disguised loading screens). The planets feel planet sized, and you can move around them or between them freely in hypercruise (or whatever the system for traveling inside systems was called). There isn’t any fast travel system as far as I’m aware – if you want to get to the other side of the galaxy, the journey will take you days or weeks, even with a kitted out exploration ship. This, combined with the sense of scale and incredibly well made map system, makes it feel like an expedition, even if the journey itself is extremely lonely and repetitive. Despite Elite’s many, many flaws - they absolutely nailed this aspect of a space game.
Starfield feels like clicking through menus to get to boring minigames with different skyboxes. It cannot be overstated how non-immersive the travel and “exploration” is compared to ED.
*Edited disclaimer: I gave up a couple of hours in. If there’s a good game in this mess that you get to after 100 hours, as some people have said, I’m sure as fuck not sticking around to find out. More likely it’s just the sunk cost coping mechanisms kicking in.
I legitimately switched back to local teletext as my main news source. No SEO bullshit, no ads, the articles are succinct and written by humans (for now).
Ve must deel vit him.
I’ve upgraded my PC and discovered that I kind of love GR Breakpoint now. They added a metric shitton of improvements and I began to vibe with its sterile ikea futurism. Too bad the other island DLC isn’t happening, but there’s loads to do on the existing one still.
I’m intrigued, how the hell do you explore in this game? I thought the only way to get from system to system and planet to planet is to click through menus. The only choice seems to be whether I’ll go back to the ship and click through menus or stay where I am and click through menus.
Man, messaging is a nightmare. I use signal with a few of my closest contacts, whatsapp with most other people, sms as a fallback and for work I have to occasionally use Teams and fucking Viber (ugh). At least I managed to liberate myself from the clutches of Slack.
If only there was some standard way to get these apps to talk to each other so everybody could use what they want. Oh wait, there was, it was called XMPP, it worked perfectly and big tech fucking killed it and replaced it with the irritating clusterfuck that is the current status quo.
As a European, all I can say is good riddance, you greasy fuckers.
Personal story time. A few years back, I texted (through Whatsapp) a colleague for a few minutes about a friend taking up welding as a supplementary source of income, and immediately (within the day) received a targeted ad in the Duolingo app for… welding torches. Important facts, I don’t weld, I’ve never done any welding and I don’t know anything about welding. How this bit of info got from whatsapp to whomever was providing interstitial ads in the duolingo app, I have no idea. My best guess is still that google’s keyboard app is logging every single keystroke I type and aggregating it in a database somewhere. I can’t fathom how that shit isn’t extremely illegal.
It doesn’t include the game assets, you can’t just compile it and start playing.
The Dutch speak better English than some parts of England.
Just order your maid to dust it twice daily with a feather duster, duh