Uncharted Waters. The game was gridded, and you could not move through them, so it was fairly common to get stuck in a doorway or otherwise get impeded by them.
They also contributed little asides flavor, so there was no real point in talking to them.
Uncharted Waters. The game was gridded, and you could not move through them, so it was fairly common to get stuck in a doorway or otherwise get impeded by them.
They also contributed little asides flavor, so there was no real point in talking to them.