• fhqwgads
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    8 months ago

    Because Bedrock runs on phones, tablets, consoles, and a host of other random crap, and does so relatively well. Because of that the install base and playtime especially among younger players is actually massively skewed toward Bedrock being the more used. Add to that rumors that the Java codebase at least was a terrible mess, and the performance issues Java edition still has to this day and it’s no wonder they wanted to do a full rewrite, especially after having to make things like the console editions and even one for the 3DS.

    The windows launcher is annoying though.

    • UnityDevice@startrek.website
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      8 months ago

      Because Bedrock runs on phones, tablets, consoles, and a host of other random crap

      And it also removes Linux support. Typical Microsoft.

      • fhqwgads
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        8 months ago

        To be fair there’s a Linux version of the bedrock server. But yeah not having it on the steam deck is pretty annoying.

        • 0ops@lemm.ee
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          8 months ago

          Go into desktop mode, there’s a bedrock launcher in the package manager store thing, I forgot the names of both of those things, but search “Minecraft” and you should find it. Anyway, it basically loads the Android version of the game. It works pretty well. I play bedrock because everyone I play with is on Xbox

          • nrezcm@lemmy.world
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            8 months ago

            Fairly certain I’ve had both versions working on our steam deck. It’s pretty straight forward like you’re saying.

          • accideath@lemmy.world
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            8 months ago

            Yes exactly. Java runs on Windows, macOS, Linux and any x86 compatible operating system that supports the Java runtime environment. Minecraft bedrock removes support for all of those but Windows.

    • kadu@lemmy.world
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      8 months ago

      There’s also the fact that Bedrock patches bugs that the Java community freaks out about patching. Several chunk update glitches and undesirable redstone behavior are exploited by the Java players, and they go nuts over the idea of fixing the issues. Bedrock, being a new codebase, obviously didn’t port over old crusty bugs and therefore doesn’t have to carry over those expectations.

      • fhqwgads
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        8 months ago

        To be fair I’d call it a wash. Bedrock fixes a lot of weird stuff like quasi connectivity and being able to push things like chests with pistons but also introduces it’s own bugs like weird timing things and randomly taking fall damage. There’s also weird differences like being able to do things with cauldrons or just like minor texture differences that they are slowly bringing into sync.

    • derpgon@programming.dev
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      8 months ago

      Also swapped performance issues with more bugs that were there years ago and still persist because they are almost impossible to fix.

      In the end, we all know it was done either because they wanted to shove microtransactions down our throat and/or had some kind of deal to maintain the Java edition without microtransactions.

      Or, maybe, just maybe, they though “it’s just a block game, what could be so hard to rewrite it?” and absolutely failed what a single person got right almost immediately back in the day (like not falling through the floor all the time).