- cross-posted to:
- gamedev@programming.dev
- cross-posted to:
- gamedev@programming.dev
Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
Doesn’t STS run on Java, not Unity?
StS2 was being developed in Unity iirc, and they moved to Godot for that new game (and possibly also future games?).
Don’t know what engine they used for STS, but apparently they were making STS 2 on Unity:
STS was Java running on libgdx.
STS2 will be C# on Godot.
Based on this: https://caseyyano.com/on-evaluating-godot-b35ea86e8cf4
Great website.
YOU KNOW WHAT YOU DID
What the heck did you do to get blocked by Medium.com?!?
I’m going to guess they’re skipping redirects - that’s what the issue was for me.
Which is a game dev library for Java, so OP was right.
From the article:
Perhaps they were saying they started on unity and decided to migrate to Godot instead